About Physics Powered Games
Physics Powered Games is my place on the web to showcase the games I create. Here
you will find a development blog that tracks game development progress and of course
the games themselves.
All games here target the Silverlight or Flash platform. (Silverlight is a cross
platform browser technology much like Flash.)
I also developed and use the Farseer
Physics Engine for my games. The Farseer Physics Engine is an easy to use
2D physics engine designed for Microsoft’s Silverlight and XNA platforms. It focuses
on simplicity, useful features, and enabling the creation of fun, dynamic games.
About Me
My name is Jeff Weber. I've been a programmer for about 8 or 9 years. I currently
work for a small consulting company in Wisconsin called
Skyline Technologies doing .Net development.
I've been a game developer hobbyist since 2002 or so. Most my experience has been
just tinkering with the latest game technology, but I did help build a 3D truck
driving simulator a few years back.
Lately my desire to actually complete some small physics games has increased. This
is how Physics Powered Games and
the Farseer Physics Engine
came to be.
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